Take-Two Interactive Software Inc (TTWO)

Take-Two Interactive Software Inc is a leading developer, publisher, and marketer of interactive entertainment for various platforms, including consoles, PC, and mobile devices. Founded in 1993, the company is known for its popular game franchises such as Grand Theft Auto, Red Dead Redemption, and NBA 2K. Take-Two operates through its major labels, Rockstar Games and 2K, and is recognized for its high-quality, critically acclaimed titles and its significant influence in the gaming industry.

🚫 Take-Two Interactive Software Inc does not pay dividends

Company News

2 Soaring Stocks I'd Buy Now With No Hesitation
The Motley Fool • John Ballard • August 23, 2025

The article discusses two growth stocks: Take-Two Interactive and Live Nation Entertainment. Take-Two is positioned strongly with its upcoming Grand Theft Auto release and consistent gaming revenue, while Live Nation is benefiting from a post-pandemic boom in live concert spending.

Take-Two Interactive: A Defensive Play Set to Explode
Investing.com • Marketbeat.Com • April 23, 2025

Take-Two Interactive is a defensive play in the entertainment sector, with its stable of evergreen video game franchises and the highly anticipated release of Grand Theft Auto VI expected to drive significant growth.

What's Going On With Take-Two Interactive Software Stock Today?
Benzinga • Adam Eckert • March 3, 2025

Take-Two Interactive Software's stock is trading lower after its subsidiary Rockstar Games announced the acquisition of Sydney-based development studio Video Games Deluxe. Analyst Edward Woo of Ascendiant Capital maintained a Buy rating on Take-Two and raised the price target.

South Korea Video Game Market Forecast Report and Company Analysis 2024-2032 Featuring Tencent, Take Two Interactive, Sony, Sega Sammy, Nintendo, Microsoft, EA, Bandai Namco, Activision Blizzard.
GlobeNewswire Inc. • Researchandmarkets.Com • October 24, 2024

The South Korea video game market is expected to grow from $5.29 billion in 2023 to $12.50 billion by 2032, driven by factors like rising disposable income, increased internet penetration, and government support. The market is dominated by a few major players, and the government is taking steps to promote the industry's growth.

Hasbro (HAS) Up 27% in 6 Months: How Should You Play the Stock? - Zacks Investment Research
Zacks Investment Research • Zacks Investment Research • July 15, 2024

Hasbro is riding high on its strategic adoption of the franchise-first mindset, which has improved inventory management and paved the path for a leaner cost structure and healthier balance sheet. However, the company faces challenges in its core consumer products segment and competition from rivals like Mattel, JAKKS Pacific, and Take-Two Interactive.

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