$260.28 -0.17 (-0.07%)

Take-Two Interactive Software Inc (TTWO)

Take-Two Interactive Software Inc is a leading developer, publisher, and marketer of interactive entertainment for various platforms, including consoles, PC, and mobile devices. Founded in 1993, the company is known for its popular game franchises such as Grand Theft Auto, Red Dead Redemption, and NBA 2K. Take-Two operates through its major labels, Rockstar Games and 2K, and is recognized for its high-quality, critically acclaimed titles and its significant influence in the gaming industry.

🚫 Take-Two Interactive Software Inc does not pay dividends

Company News

2 Brilliant Growth Stocks to Buy in October
The Motley Fool • John Ballard • October 7, 2025

The article analyzes two technology companies with strong growth potential: Take-Two Interactive and Spotify. Take-Two is poised for significant growth with the upcoming Grand Theft Auto VI release, while Spotify is leveraging AI to enhance user engagement and drive premium subscriptions.

Electronic Arts To Go Private In Nearly $50 Billion Deal—Stock Soars
Benzinga • Erica Kollmann • September 26, 2025

Electronic Arts is reportedly close to finalizing a $50 billion deal to go private, involving private-equity firm Silver Lake and Saudi Arabia's Public Investment Fund. The potential acquisition would be the largest leveraged buyout on record.

Take-Two Interactive: A Defensive Play Set to Explode
Investing.com • Marketbeat.Com • April 23, 2025

Take-Two Interactive is a defensive play in the entertainment sector, with its stable of evergreen video game franchises and the highly anticipated release of Grand Theft Auto VI expected to drive significant growth.

South Korea Video Game Market Forecast Report and Company Analysis 2024-2032 Featuring Tencent, Take Two Interactive, Sony, Sega Sammy, Nintendo, Microsoft, EA, Bandai Namco, Activision Blizzard.
GlobeNewswire Inc. • Researchandmarkets.Com • October 24, 2024

The South Korea video game market is expected to grow from $5.29 billion in 2023 to $12.50 billion by 2032, driven by factors like rising disposable income, increased internet penetration, and government support. The market is dominated by a few major players, and the government is taking steps to promote the industry's growth.

Hasbro (HAS) Up 27% in 6 Months: How Should You Play the Stock? - Zacks Investment Research
Zacks Investment Research • Zacks Investment Research • July 15, 2024

Hasbro is riding high on its strategic adoption of the franchise-first mindset, which has improved inventory management and paved the path for a leaner cost structure and healthier balance sheet. However, the company faces challenges in its core consumer products segment and competition from rivals like Mattel, JAKKS Pacific, and Take-Two Interac...

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